The following table shows the color arrays defined in the unit SDLColors:
| Name |
Declaration |
Colors |
| ColorArray_Geo1 | ColorArray_Geo1: array[0..10] of TColor = ($00DED2BD, $00639F63, $0089BA88, $00A7CFAD, $00C5E5D2, $00CBF1F5, $0096CEEA, $006CAED8, $003586BD, $00426594, $00F0FAFC); |  |
| ColorArray_Geo2 | ColorArray_Geo2: array[0..10] of TColor = ($00DFAE7F, $00DEB68C, $00E3BE9B, $00E2C9AD, $00DCCCBB, $0090BBAC, $0099C9C6, $00A4D7DA, $00A1C8DA, $009AB6C5, $0096ACC8); |  |
| ColorArray_Rainbow |
ColorArray_Rainbow: array[0..10] of TColor = ($00400020, $00800060, $00EF1200, $00F56E00, $00FFF400, $0000FF18, $0000F6FF, $0000C1FF, $000013FF, $0000008D, $00000040); |
 |
| ColorArray_Circle |
array[0..6] of TColor = ($000000FF, $0000FFFF, $0000FF00, $00FFFF00, $00FF0000, $00FF00FF, $000000FF); |
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